java小时钟代码,java简单时钟代码及详细解释
用JAVA编一个小闹钟
import java.awt.*;
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import java.awt.event.*;
import java.util.*;
import javax.swing.*;
import javax.swing.Timer;
public class Clock extends JFrame implements ActionListener {
public final int HEIGTH = 200, L0 = 50, T0 = 50,N=8;
public final double RAD = Math.PI / 180.0;
int x, y, old_X, old_Y, r, x0, y0, w, h, ang;
int sdo, mdo, hdo, old_M, old_H, hh, mm, ss;
int delay = 1000;
Calendar now;
String st, alarm, Items1, Items2,str[];
JButton jb;
JComboBox jc1, jc2, jc3;
JLabel jl1, jl2, jl3, jl4;
JMenu jm1, jm2, jm3, jm4;
JMenuBar jmb;
JMenuItem jmi1, jmi2, jmi3, jmi4, jmi5, jmi6, jmi7, jmi8, jmi9,jmi10;
JTextField jtf1, jtf2, time;
JPanel jp1, jp2, jp3;
Timer timer;
TimeZone tz = TimeZone.getTimeZone("JST");
Toolkit toolkit=Toolkit.getDefaultToolkit();;
/**
* br
* 方法说明:实现ActionListener类必须过载的方法
*/
public static void main(String[] args) {
Clock cp = new Clock();
cp.setVisible(true);
}
Clock() {
super("Java闹钟!");
setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
setSize(550, 700);
setVisible(true);
Container contentPane = getContentPane();
jp2 = new JPanel();
jmb = new JMenuBar();
jm1 = new JMenu("背景颜色设置 ", true);
jmi1 = new JMenuItem("外圈颜色");
jmi1.addActionListener(this);
jmi1.setActionCommand("color1");
jm1.add(jmi1);
jmi2 = new JMenuItem("闹钟边线颜色");
jmi2.addActionListener(this);
jmi2.setActionCommand("color2");
jm1.add(jmi2);
jmi3=new JMenuItem("底盘颜色");
jmi3.addActionListener(this);
jmi3.setActionCommand("color3");
jm1.add(jmi3);
jmi4=new JMenuItem("系统时间背静颜色");
jmi4.addActionListener(this);
jmi4.setActionCommand("color4");
jm1.add(jmi4);
jmb.add(jm1);
jm2 = new JMenu("指针颜色设置 ", true);
jmi5 = new JMenuItem("秒针颜色");
jmi5.addActionListener(this);
jmi5.setActionCommand("color5");
jm2.add(jmi5);
jmi6 = new JMenuItem("分针颜色");
jmi6.addActionListener(this);
jmi6.setActionCommand("color6");
jm2.add(jmi6);
jmi7 = new JMenuItem("时针颜色");
jmi7.addActionListener(this);
jmi7.setActionCommand("color7");
jm2.add(jmi7);
jmb.add(jm2);
jm3 = new JMenu("闹铃声音设置 ", true);
jmi8 = new JMenuItem("响铃1");
jmi8.addActionListener(this);
jmi8.setActionCommand("ring1");
jm3.add(jmi8);
jmi9 = new JMenuItem("静音");
jmi9.addActionListener(this);
jmi9.setActionCommand("ring2");
jm3.add(jmi9);
jmb.add(jm3);
jm4 = new JMenu("帮助 ", true);
jmi10=new JMenuItem("使用说明");
jmi10.addActionListener(this);
jmi10.setActionCommand("help");
jm4.add(jmi10);
jmb.add(jm4);
jp2.add(jmb);
contentPane.add(jp2, BorderLayout.NORTH);
jp3 = new JPanel();
jl1 = new JLabel("闹铃时间");
jl1.setFont(new Font("楷体_GB2312", Font.BOLD, 18));
time = new JTextField("00:00", 5);
alarm = time.getText();
jb = new JButton("修改闹铃时间");
jb.addActionListener(this);
jb.setActionCommand("CC");
jp3.add(jl1);
jp3.add(time);
jp3.add(jb);
contentPane.add(jp3, BorderLayout.SOUTH);
ClockPanel clock = new ClockPanel();
contentPane.add(clock, BorderLayout.CENTER);
// 窗体添加事件监听,监听秒表的触发
ActionListener taskPerformer = new ActionListener() {
public void actionPerformed(ActionEvent evt) {
repaint();
}
};
new Timer(delay, taskPerformer).start();
}
/**
* br
* 方法说明:绘制图形
*/
Color C1 = Color.lightGray;// 外圈颜色
Color C2 = Color.black;// 边线颜色
Color C3 = Color.magenta;// 内盘颜色
Color C4 = Color.blue;// 背景颜色
Color C5 = Color.yellow;// 秒针颜色
Color C6 = Color.green;// 分针颜色
Color C7 = Color.red;//时针颜色
public class ClockPanel extends JPanel {
public void paint(Graphics g) {
h = getSize().height - 200;
// 绘制圆形
g.setColor(C1);
g.fillOval(L0 + 30, T0 + 30, h - 60, h - 60);
g.setColor(C2);
g.drawOval(L0 + 31, T0 + 31, h - 62, h - 62);
g.setColor(C3);
g.fillOval(L0 + 50, T0 + 50, h - 100, h - 100);
g.setColor(C2);
g.drawOval(L0 + 51, T0 + 51, h - 102, h - 102);
r = h / 2 - 30;
x0 = 30 + r - 5 + L0;
y0 = 30 + r - 5 - T0;
ang = 60;
for (int i = 1; i = 12; i++) {
x = (int) ((r - 10) * Math.cos(RAD * ang) + x0);
y = (int) ((r - 10) * Math.sin(RAD * ang) + y0);
g.drawString("" + i, x, h - y);
ang -= 30;
}
x0 = 30 + r + L0;
y0 = 30 + r + T0;
g.drawString("指针式时钟", 215, 200);
// 获取时间
now = Calendar.getInstance();
hh = now.get(Calendar.HOUR_OF_DAY);// 小时
mm = now.get(Calendar.MINUTE);// 分钟
ss = now.get(Calendar.SECOND);// 秒
g.setColor(C4);
g.fillRect(5, 550, 150, 30);// 填充的矩形
g.setColor(C6);
if (hh 10)
st = "0" + hh;
else
st = "" + hh;
if (mm 10)
st = st + ":0" + mm;
else
st = st + ":" + mm;
if(alarm.equals(st))
{
if(toolkit!=null)
toolkit.beep();
else {}
}
if (ss 10)
st = st + ":0" + ss;
else
st = st + ":" + ss;
{
g.setFont(new Font("华文楷体", Font.BOLD, 16));
g.drawString("系统时间:" + st, 10, 570);
}
// 计算时间和图形的关系
sdo = 90 - ss * 6;
mdo = 90 - mm * 6;
hdo = 90 - hh * 30 - mm / 2;
// 擦除秒针
if (old_X 0) {
g.setColor(C3);
} else {
old_M = mdo;
old_H = hdo;
}
// 绘制秒针
g.setColor(C5);
x = (int) ((r - 26) * Math.cos(RAD * sdo) + x0);
y = (int) ((r - 26) * Math.sin(RAD * sdo) + y0) - 2 * T0;
g.drawLine(x0, y0, x, (h - y));
old_X = x;
old_Y = y;
// 擦除分针和时针
if (mdo != old_M) {
g.setColor(C3);
old_M = mdo;
}
if (hdo != old_H) {
g.setColor(C3);
old_H = hdo;
}
// 绘制分针
g.setColor(C6);
x = (int) ((r - 50) * Math.cos(RAD * mdo) + x0);
y = (int) ((r - 50) * Math.sin(RAD * mdo) + y0) - 2 * T0;
g.drawLine(x0, y0, x, (h - y));
// 绘制时针
g.setColor(C7);
x = (int) ((r - 90) * Math.cos(RAD * hdo) + x0);
y = (int) ((r - 90) * Math.sin(RAD * hdo) + y0) - 2 * T0;
g.drawLine(x0, y0, x, (h - y));
} // end paint
}
// 闹铃时间的判断及实现
// 闹铃声音的实现
public void actionPerformed(ActionEvent e) {
// JMenuItem m = (JMenuItem) e.getSource();
if (e.getActionCommand() == "CC") {
int newHou, newMin;
char c;
String getTime = JOptionPane.showInputDialog(this, "请输入闹铃时间格式如:", "00:00");
repaint();
//如果撤消设置时间,就什么打印null
if(getTime==null)
System.out.println(getTime);
// dispose();
judge: if (getTime != null) {
//打印输入的设置的时间
System.out.println(getTime);
// 判断输入的是不是5位字符
if (getTime.length() != 5) {
JOptionPane.showMessageDialog(time, "格式错误\n请按格式输入5位数字", "Error",
JOptionPane.ERROR_MESSAGE);
repaint();
break judge;
}
// 判断输入的是不是数字
for (int i = 0; i (getTime.length()); i++) {
c = getTime.charAt(i);
if (i == 2 !Character.isDigit(c))
continue;
// 判断当前字符,如果不是数字则跳出该事件
if (i != 2 !Character.isDigit(c)) {
JOptionPane.showMessageDialog(this, "格式错误\n请按格式输入5位数字",
"Error",JOptionPane.ERROR_MESSAGE);
repaint();
break judge;
}
}
char[] hour = { getTime.charAt(0), getTime.charAt(1) };
char[] minute = { getTime.charAt(3), getTime.charAt(4) };
newHou = Integer.parseInt(String.valueOf(hour));
newMin = Integer.parseInt(String.valueOf(minute));
if (newHou = 24 || newHou 0) {
JOptionPane.showMessageDialog(this, "格式错误\n小时应该是不小于0不大于23的正数",
"Error", JOptionPane.ERROR_MESSAGE);
repaint();
break judge;
}
if (newMin = 60 || newHou 0) {
JOptionPane.showMessageDialog(this, "格式错误\n分钟应该是小于60的正数", "Error",
JOptionPane.ERROR_MESSAGE);
repaint();
break judge;
}
new SetTime(newHou, newMin);
}
}
if (e.getActionCommand() == "ring1") {
toolkit=Toolkit.getDefaultToolkit();
}
if(e.getActionCommand() == "ring2"){
System.out.println("静音");
toolkit=null;
}
if (e.getActionCommand() == "color1") {
String color;
Color c;
System.out.println("color1");
color = JOptionPane.showInputDialog(this, "请输入喜欢的外圈颜色(0--255)", "128");
if (color == null) {
} else {
if (Integer.parseInt(color) 0
|| Integer.parseInt(color) 255)
JOptionPane.showInputDialog(this, "请输入喜欢的外圈颜色(0--255)", "128");
else {
c = new Color(Integer.parseInt(color));
C1 = c;
}
}
}
if(e.getActionCommand() == "color2"){
String color;
Color c;
System.out.println("color2");
color = JOptionPane.showInputDialog(this, "请输入喜欢的边线颜色(0--255)", "128");
if(color==null){}
else{if (Integer.parseInt(color) 0|| Integer.parseInt(color) 255)
JOptionPane.showInputDialog(this, "请输入喜欢的边线颜色(0--255)", "128");
else {
c = new Color(Integer.parseInt(color));
C2 = c;
}
}
}
if(e.getActionCommand() == "color3"){
String color;
Color c;
System.out.println("color3");
color = JOptionPane.showInputDialog(this, "请输入喜欢的内盘颜色(0--255)", "128");
if(color==null){}
else{if (Integer.parseInt(color) 0|| Integer.parseInt(color) 255)
JOptionPane.showInputDialog(this, "请输入喜欢的内盘颜色(0--255)", "128");
else {
c = new Color(Integer.parseInt(color));
C3 = c;
}
}
}
if(e.getActionCommand() == "color4"){
String color;
Color c;
System.out.println("color4");
color = JOptionPane.showInputDialog(this, "请输入喜欢的背景颜色(0--255)", "128");
if(color==null){}
else{if (Integer.parseInt(color) 0|| Integer.parseInt(color) 255)
JOptionPane.showInputDialog(this, "请输入喜欢的背景颜色(0--255)", "128");
else {
c = new Color(Integer.parseInt(color));
C4 = c;
}
}
}
if(e.getActionCommand() == "color5"){
String color;
Color c;
System.out.println("color5");
color = JOptionPane.showInputDialog(this, "请输入喜欢的秒针颜色(0--255)", "128");
if(color==null){}
else{if (Integer.parseInt(color) 0|| Integer.parseInt(color) 255)
JOptionPane.showInputDialog(this, "请输入喜欢的秒针颜色(0--255)", "128");
else {
c = new Color(Integer.parseInt(color));
C5 = c;
}
}
}
if(e.getActionCommand() == "color6"){
String color;
Color c;
System.out.println("color6");
color = JOptionPane.showInputDialog(this, "请输入喜欢的分针颜色(0--255)", "128");
if(color==null){}
else{if (Integer.parseInt(color) 0|| Integer.parseInt(color) 255)
JOptionPane.showInputDialog(this, "请输入喜欢的分针颜色(0--255)", "128");
else {
c = new Color(Integer.parseInt(color));
C6 = c;
}
}
}
if(e.getActionCommand() == "color7"){
String color;
Color c;
System.out.println("color7");
color = JOptionPane.showInputDialog(this, "请输入喜欢的时针颜色(0--255)", "128");
if(color==null){}
else{if (Integer.parseInt(color) 0|| Integer.parseInt(color) 255)
JOptionPane.showInputDialog(this, "请输入喜欢的时针颜色(0--255)", "128");
else {
c = new Color(Integer.parseInt(color));
C7 = c;
}
}
}
if(e.getActionCommand() == "help"){
String help;
help = JOptionPane.showInputDialog(this, "输入quit退出该闹钟的使用", "这是运行在Java中的指针式时钟");
if(help.equals("quit"))
dispose();
else {}
// timer.restart();
}
}
class SetTime {
String Hour;
String Minute;
public SetTime() { }
public SetTime(int hour, int minute) {
// 当时间参数小于10的时候在前面添加字符0
if (hour 10) {
Hour = "0" + String.valueOf(hour);
} else {
Hour = "" + String.valueOf(hour);
}
if (minute 10) {
Minute = "0" + String.valueOf(minute);
} else {
Minute = "" + String.valueOf(minute);
}
alarm = Hour + ":" + Minute;
time.setText(alarm);
repaint();
}
}
}
怎样用java 程序写一个时钟程序
面向对象思想写成:
下面是一个显示器类
public class Display {
private int value;//现在的值
private int limit;//上限值
Display( int limit) {
this.limit = limit;
}
public void increase() {
value++;
if(value == limit) {
value = 0;
}
}
public int getValue() {
return value;
}
public static void main(String[] args) {
Display d = new Display(24);
for(;;) {
d.increase();
System.out.println(d.getValue());
}
}
}
下面创建一个时钟对象:
public class Clock {
private Display h = new Display(24);
private Display min = new Display(60);
private Display s = new Display(60);
public void start () {
for(;;) {
s.increase();
if(s.getValue() == 0){//如果分重置,小时+1
min.increase();
if(min.getValue() == 0){//如果分重置,小时+1
h.increase();
}
}
System.out.printf("%02d:%02d:%02d\n",h.getValue(), min.getValue(),s.getValue());//格式输出
}
}
public static void main(String[] args) {
Clock clock = new Clock();
clock.start();
}
JAVA画时钟代码
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import sun.util.calendar.Gregorian;
import java.util.Calendar;
import java.util.GregorianCalendar;
public class ClockPointer extends JFrame{
int x, y, x0, y0, r, h, olds_x, olds_y, oldm_x, oldm_y, oldh_x, oldh_y,
ss,mm, hh, old_m, old_h, ang;
final double RAD = Math.PI/180;
public ClockPointer(){
super("Java时钟");
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
Image image = getToolkit().getImage("clock.gif");
setIconImage(image);
setSize(400,400);
setBackground(Color.white);
//setLocation(300,150);
this.setLocationRelativeTo(null);
setResizable(true);
int delay = 1000;
//创建一个监听事件
setVisible(true);
ActionListener drawClock = new ActionListener(){
public void actionPerformed(ActionEvent evt){
repaint();
}
};
//创建一个时间计数器,每一秒触发一次
new Timer(delay, drawClock).start();
}
java.text.SimpleDateFormat fmTime = new java.text.SimpleDateFormat("HH:mm:ss");
//绘制图形
public void paint(Graphics g){
super.paint(g);
g.setFont(null);
Graphics2D g2D = (Graphics2D)g;
Insets insets = getInsets();
int L = insets.left/2, T = insets.top/2;
h = getSize().height;
g.setColor(Color.white);
//画圆
g2D.setStroke(new BasicStroke(2.0f));
g.setColor(Color.gray);
g.drawOval(L+40, T+40, h-80, h-80);
r = h/2 - 40;
x0 = 40 + r - 5 + L;
y0 = 40 + r - 5 - T;
ang = 60;
//绘制时钟上的12个字
for(int i = 1;i = 12;i ++){
x = (int)((r+10)*Math.cos(RAD*ang)+x0);
y = (int)((r+10)*Math.sin(RAD*ang)+y0);
g.setColor(Color.black);
g.drawString(""+i, x, h-y);
ang -=30;
}
//获得现在的时间
Calendar now = new GregorianCalendar();
int nowh = now.get(Calendar.HOUR_OF_DAY);
int nowm = now.get(Calendar.MINUTE);
int nows = now.get(Calendar.SECOND);
String st=fmTime.format(now.getTime());
//在窗体上显示时间
g.setColor(Color.pink);
g.fillRect(L, T, 50, 28);
g.setColor(Color.blue);
g.drawString(st,L+2,T+26);
//计算时间与度数的关系
ss = 90 - nows*6;
mm = 90 - nowm*6;
hh = 90 - nowh*30 - nowm/2;
x0 = r+40+L;
y0 = r+40+T;
g2D.setStroke(new BasicStroke(1.2f));
//擦除秒针
//if(olds_x 0){
// g.setColor(getBackground());
// // g.setColor(Color.gray);
// g.drawLine(x0, y0, olds_x, h-olds_y); // (?)
//}
//绘制秒针
x = (int)(r*0.9*Math.cos(RAD*ss))+x0;
y = (int)(r*0.9*Math.sin(RAD*ss))+y0-2*T;
g.setColor(Color.yellow);
g.drawLine(x0, y0, x, h-y);
olds_x = x;
olds_y = y;
g2D.setStroke(new BasicStroke(2.2f));
//擦除分针
//if(old_m!=mm){
// g.setColor(getBackground());
// g.drawLine(x0,y0,oldm_x,h-oldm_y);
//}
//绘制分针
x = (int)(r*0.7*Math.cos(RAD*mm))+x0;
y = (int)(r*0.7*Math.sin(RAD*mm))+y0-2*T;
g.setColor(Color.green);
g.drawLine(x0,y0,x,h-y);
oldm_x = x;
oldm_y = y;
old_m = mm;
g2D.setStroke(new BasicStroke(3.2f));
//擦除时针
//if(old_h!=hh){
// g.setColor(getBackground());
// g.drawLine(x0,y0,oldh_x,h-oldh_y);
//}
//绘制时针
x = (int)(r*0.5*Math.cos(RAD*hh))+x0;
y = (int)(r*0.5*Math.sin(RAD*hh))+y0-2*T;
g.setColor(Color.red);
g.drawLine(x0,y0,x,h-y);
oldh_x = x;
oldh_y = y;
old_h = hh;
}
public static void main(String[] args){
new ClockPointer();
}
}
//整理一下
怎么用java编写时钟呀?
import
java.util.*;
import
java.awt.*;
import
java.applet.*;
//impelements
Runnable
是线程程序的接口
public
class
Clock
extends
Applet
implements
Runnable
{
Thread
timer
=
null;
//
定义线程实体timer
int
xcenter
=
400,
ycenter
=
50;
int
Radius
=
ycenter
-
5;
public
void
init()
{
resize(400,
125);//
设置时钟程序的窗口大小
setBackground(Color.white);//
设置小应用程序的背景色
}
public
void
paint(Graphics
g)
{
int
xh,
yh,
xm,
ym,
xs,
ys,
s,
m,
h;
String
today;
Date
dat
=
new
Date();
//
定义时间类dat
s
=
dat.getSeconds();
//
获得时间秒
m
=
dat.getMinutes();
//
获得时间分
h
=
dat.getHours();
today
=
dat.toLocaleString();
//
获得字符串时间格式
g.clearRect(0,
0,
size().width,
size().height);
//
消除小应用程序
xcenter
=
xcenter
-
1;
//
向左移动一个像素点
if
(xcenter
-50)
xcenter
=
400;
//
如果xcenter小于-50,则回到初始位置
//
计算秒的坐标
xs
=
(int)
(Math.cos(s
*
3.14f
/
30
-
3.14f
/
2)
*
(Radius
-
5)
+
xcenter);
ys
=
(int)
(Math.sin(s
*
3.14f
/
30
-
3.14f
/
2)
*
(Radius
-
5)
+
ycenter);
//
计算分钟的坐标
xm
=
(int)
(Math.cos(m
*
3.14f
/
30
-
3.14f
/
2)
*
(Radius
-
10)
+
xcenter);
ym
=
(int)
(Math.sin(m
*
3.14f
/
30
-
3.14f
/
2)
*
(Radius
-
10)
+
ycenter);
//
计算小时的坐标
xh
=
(int)
(Math.cos((h
*
30
+
m
/
2)
*
3.14f
/
180
-
3.14f
/
2)
*
(Radius
-
20)
+
xcenter);
yh
=
(int)
(Math.sin((h
*
30
+
m
/
2)
*
3.14f
/
180
-
3.14f
/
2)
*
(Radius
-
20)
+
ycenter);
g.setColor(Color.darkGray);
//
设置颜色
g.drawString("9",
xcenter
-
(Radius
-
5),
ycenter
+
3);
//
显示时钟上的数字‘9’
g.drawString("3",
xcenter
+
(Radius
-
10),
ycenter
+
3);
//
显示时钟上的数字‘3’
g.drawString("12",
xcenter
-
5,
ycenter
-
(Radius
-
13));
//
显示时钟上的数字'12'
g.drawString("6",
xcenter
-
3,
ycenter
+
(Radius
-
10));
//
显示时钟上的数字'6'
g.drawString(today,
0,
125);
//
显示字符串时钟
g.drawLine(xcenter,
ycenter,
xs,
ys);
//
画秒针
g.setColor(Color.blue);
//
设置颜色
g.drawArc(xcenter
-
Radius,
ycenter
-
Radius,
2
*
Radius,
2
*
Radius,
0,
360);
//
画钟
g.drawLine(xcenter,
ycenter
-
1,
xm,
ym);
//
画分针
g.drawLine(xcenter
-
1,
ycenter,
xm,
ym);
//
画分针
g.drawLine(xcenter,
ycenter
-
1,
xh,
yh);
//
画时针
g.drawLine(xcenter
-
1,
ycenter,
xh,
yh);
//
画时针
}
public
void
start()
{
if
(timer
==
null)
{
timer
=
new
Thread(this);
//
生成Thread(多线程程序)的对象实体
timer.start();
//
启动生成的线程
}
}
public
void
stop()
{
timer.stop();
//
停止线程的工作
timer
=
null;
//
放掉Thread对象
}
public
void
run()
//
改方法用来定义线程体,一旦线程被启动执行,就开始执行这个方法
{
while
(timer
!=
null)
{
try
{
Thread.sleep(150);
//
使当前正在执行的线程进入睡眠时间由参数millis确定,
//
单位时间是毫秒,当这个时间过去,线程即可运行的
while
(timer
!=
null)
{
try
{
Thread.sleep(150);//
使用当前正在执行的线程进入睡眠时间由参数
//
millis确定,单位是毫秒,当这个时间过去,线程即为可运行的
}
catch
(InterruptedException
e)
{
}
repaint();
//
repaint所做的事其实是去调用方法uadate重画效应用程序
}
timer
=
null;
}
catch
(InterruptedException
e)
{
}
}
}
//
所做的工作是先将整个效应用程序区域清除,再去调用paint,完成重画的动作
public
void
update(Graphics
g)
{
paint(g);
}
}
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