python实现人机五子棋-创新互联

本文实例为大家分享了python实现人机五子棋的具体代码,供大家参考,具体内容如下

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图形界面引用PyQt5,还有socket通信。可以局域网对战,可以人机对战,应该存在一些小的bug,但是还没有找出来。希望读者可以找到

下面附几张运行的截图:

五子棋.py代码:

from PyQt5.QtWidgets import *
from PyQt5.QtGui import *
import sys

import MyButton
import DoublePlayerGame
import SinglePlayerGame
from NetConfig import *
import NetPlayerGame

class Mainwindow(QWidget):


 def __init__(self,parent = None):
 super().__init__(parent)
 self.resize(760,650)
 self.setWindowTitle("我的五子棋")
 #设置窗口图标
 self.setWindowIcon(QIcon("source/icon.ico"))


 #设置背景图片
 p = QPalette(self.palette())#获得当前的调色板
 brush = QBrush(QImage("source/五子棋界面.png"))
 p.setBrush(QPalette.Background,brush)#设置调色版
 self.setPalette(p)#给窗口设置调色板


 self.singlePlayerBtn = MyButton.MyButton('source/人机对战_hover.png',
 'source/人机对战_normal.png',
 'source/人机对战_press.png',
 parent=self)
 self.singlePlayerBtn.move(300,300)

 self.dancelePlayerBtn = MyButton.MyButton('source/双人对战_hover.png',
 'source/双人对战_normal.png',
 'source/双人对战_press.png',
 parent=self)
 self.dancelePlayerBtn.move(300,400)
 #self.dancelePlayerBtn.clicked.connect(DoublePlayerGame)

 self.drawlePlayerBtn = MyButton.MyButton('source/联机对战_hover.png',
 'source/联机对战_normal.png',
 'source/联机对战_press.png',
 parent=self)
 self.drawlePlayerBtn.move(300,500)

 #绑定开始双人游戏信号和槽函数
 self.dancelePlayerBtn.clicked.connect(self.startDoubliGame)
 self.singlePlayerBtn.clicked.connect(self.startSingleGame)
 self.drawlePlayerBtn.clicked.connect(self.startNetGame)


 def startDoubliGame(self):
 print("in")
 #构建双人对战界面
 self.doublePlayerGame = DoublePlayerGame.DoublePlayGame()
 #绑定返回界面
 self.doublePlayerGame.backSignal.connect(self.showStartGame)
 
 self.doublePlayerGame.show()#显示游戏界面
 self.close()


 def startSingleGame(self):
 self.SingleGame = SinglePlayerGame.SinglePlayerGame()
 self.SingleGame.backSignal.connect(self.showStartGame2)
 self.SingleGame.show()
 self.close()


 def startNetGame(self):
 self.netConfig = NetConfigWidget()
 self.netConfig.exit_signal.connect(self.show)
 self.netConfig.show()
 self.netConfig.config_signal.connect(self.receiveNetConfig)
 self.close()


 def receiveNetConfig(self,nettype,name,ip,port):
 '''
 接收网络配置信息
 '''
 print("net config:",nettype,name,ip,port)
 if nettype == "client":
 net_object = NetClient(name,ip,port)
 elif nettype == "server":
 net_object = NetServer(name,ip,port)
 else:
 return
 self.netPlayerGame = NetPlayerGame.NetPlayerGame(net_object=net_object)
 self.netPlayerGame.backSignal.connect(self.show)
 self.close()
 self.netPlayerGame.show()
 self.netConfig.hide()
 '''lbl = QLabel(self)
 pix = QPixmap("source/人机大战_norma.")'''

 #显示开始界面
 def showStartGame(self):
 self.show()
 self.doublePlayerGame.close()

 def showStartGame2(self):
 self.show()
 self.SingleGame.close()
 

if __name__ == "__main__":
 import cgitb
 cgitb.enable("text")
 a = QApplication(sys.argv)
 m = Mainwindow()
 m.show()
 sys.exit(a.exec_())

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