利用C语言实现三子棋-创新互联
//测试部分。test.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void menu()
{printf("*************************\n");
printf("******* 1. play *****\n");
printf("******* 0. exit *****\n");
printf("*************************\n");
}
void game()
{ char board[ROW][COL];
char ret = 0;
init_board(board, ROW, COL);
print_board(board, ROW, COL);
while(1)
{player_move(board, ROW, COL);
print_board(board, ROW, COL);
ret = is_win(board, ROW, COL);
if (ret != 'C')
{ break;
}
computer_move(board, ROW, COL);
print_board(board, ROW, COL);
ret = is_win(board, ROW, COL);
if (ret != 'C')
{ break;
}
}
if (ret == '*')
printf("玩家赢了。\n");
else if (ret == '#')
printf("电脑赢了。\n");
else if (ret == 'Q')
{printf("平局。\n");
}
}
void test()
{srand((unsigned int)time(NULL));
int input = 0;
do
{menu();
printf("请输入:>(0/1)");
scanf("%d", &input);
switch (input)
{case 1:
game();
break;
case 0:
printf("游戏结束。\n");
break;
default:
printf("输入错误,请重新输入。\n");
}
} while (input);
}
int main()
{test();
return 0;
}
//game.h
#pragma once
#include#include#include#define ROW 3
#define COL 3
void init_board(char board[ROW][COL], int row, int col);
void print_board(char board[ROW][COL], int row, int col);
void player_move(char board[ROW][COL], int row, int col);
void computer_move(char board[ROW][COL], int row, int col);
char is_win(char board[ROW][COL], int row, int col);
//game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void init_board(char board[ROW][COL], int row, int col)
{int i = 0;
for (i = 0; i< row; i++)
{int j = 0;
for (j = 0; j< col; j++)
{ board[i][j] = ' ';
}
}
}
void print_board(char board[ROW][COL], int row, int col)
{int i = 0;
for (i = 0; i< row; i++)
{ int j = 0;
for (j = 0; j< col; j++)
{ printf(" %c ",board[i][j]);
if (j< col - 1)
printf("|");
}
printf("\n");
if (i< row - 1)
{ for (j = 0; j< col; j++)
{printf("---");
if (j< col - 1)
printf("|");
}
printf("\n");
}
}
}
void player_move(char board[ROW][COL], int row, int col)
{printf("玩家下棋。\n");
while (1)
{printf("请输入要下棋的坐标:>");
int x = 0;
int y = 0;
scanf("%d %d", &x, &y);
if (x >= 1 && x<= row && y >= 1 && y<= col)
{ if (board[x - 1][y - 1] == ' ')
{ board[x - 1][y - 1] = '*';
break;
}
else
{ printf("该坐标已被占用,请重新输入。\n");
}
}
else
{ printf("该坐标非法。\n");
}
}
}
void computer_move(char board[ROW][COL], int row, int col)
{printf("电脑下棋。\n");
while (1)
{int x = rand() % row;
int y = rand() % col;
if (board[x][y] == ' ')
{ board[x][y] = '#';
break;
}
}
}
static int is_full(char board[ROW][COL], int row, int col)
{int i = 0;
int j = 0;
for (i = 0; i< row; i++)
{for (j = 0; j< col; j++)
{ if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char is_win(char board[ROW][COL], int row, int col)
{int i = 0;
for (i = 0; i< row; i++)
{if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
{ return board[i][0];
}
}
for (i = 0; i< col; i++)
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ')
{return board[i][0];
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
{return board[1][1];
}
if (is_full(board, row, col) == 1)
{return 'Q';
}
return 'C';
}
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